Tokyo Game Show 2025 has opened. While attendance significantly exceeded the previous year, the number of blockchain game exhibitors was reduced, highlighting the reality of elimination and reorganization.
The "Tokyo Game Show 2025" has opened at Makuhari Messe. The initial report of the main exhibition on the first day (Friday) indicates that there are 52,352 attendees, an increase of 25% from the same day last year (42,031 attendees in 2024). The number of attendees at the exhibition is 50,905 (up 26%), while the number of press attendees is 1,447 (down 13%).
The heat of the venue continues, but the number of showcases for the blockchain game has definitely decreased compared to last year. Among the reports from last year, the situation of BloodLoop on Avalanche's subnet has been continuously showcased, and the new participation of Pixelmon TCG and the rise of Fusionists' playables have been notable movements.
The anticipated Web3×AI is still not in a form that can be showcased. It is uncertain whether it can be said that it has entered the stage of "continuing to progress."
GMO Media, which will launch the independent L2 'GESO Verse' on Oasys, has set up a corporate structure this year as well. Although there were no specific new works announced, they expressed a sense of presence as an existing BCG platform operator. In the midst of the Web3 market entering a phase of expansion, they have also indicated their credibility as a 'sustaining business operator.'
The BloodLoop, which is being developed in "Beam" by Avalanche Studios, is a continuation of last year's development. Although the title number has decreased, it has provided a reliable development that is steadily progressing.
Avalanche Subnet "Beam" will feature the "BloodLoop" game, which was continued from the previous year.
BloodLoop is a 5v5 hero shooter set in a dystopian future, immersing players in frenetic third-person battles. Teams of heroes with unique abilities vie for control in epic showdowns, offering a dynamic experience.
The title of the casual party-type exhibit, "Forgotten Playland," invites visitors to enjoy a bright and playful experience.
Enter the world of Forgotten Playland. Where playful chaos, exhilarating party games, and adorable PlushKyns collide.
Pixelmon TCG is a collaborative trading card game that combines card battles with NFTs. It has been developed with a focus on monster growth and deck construction, emphasizing the value of 'collection and play' experiences.
Warden's Ascent is a free-to-play RPG developed by Pixelmon, where you can collect, evolve, and enjoy strategic battles with over 100 monsters. A unique feature is that it uses the Avalanche blockchain for its NFT elements.
The large-scale mascot's statue that attracted the attention of Fusionists has provided a preliminary preview this year. Since last year, it has been significantly developed during the exhibition, and it was one of the highlights with a high level of attention at the venue.
A WEB3 game titled 'Haunted Space' set in a universe with a sci-fi theme. The display title 'Hell Galaxy' does not exist in WEB3.
The Battle Arena type EXE Arena will be released. It aims to provide a high-level PvP experience and model Web3 development in the eSports field.
In the context of Yenpoint's business, the NFT technology utilized by the BSV blockchain has been introduced. The low-cost configuration that allows for the issuance of NFTs under 1MB is unique, and leveraging NFTs without being constrained by gas fees is powerful. Even for developers, the sense of utilizing a Web API that can be easily integrated from existing environments like Unity has been utilized, and the future is envisioned as a space where the game’s assets can be freely expanded.
The development source of the WEB3 game "TSX by Astronize," which uses the three-country system "VARISOFT," is now known.
This year's Tokyo Game Show 2025 will feature a variety of events related to the game industry, with a noticeable decrease in the number of exhibitors, but the remaining companies are showing a clear direction of growth. Avalanche Studios' multiple titles, the evolved Fusionists, and ITALIAN GAMES FACTORY from Europe, among others, are 'continuing', 'advancing', and 'challenging new standards' as they rise to the occasion. On the other hand, the anticipated 'BCG×AI' trend is still in its infancy, and it remains to be seen how it will develop in the coming year. The projects that have been suspended during the pandemic may or may not hold back the future blockbuster game market.