According to CoinGecko's data as of April 2, 2026, the market capitalization of the Gaming (GameFi) category is approximately $4.25 billion. While SAND, AXS, and MANA remain in the $100 million range, The Sandbox, Axie Infinity, and Immutable are making progress in reward design and improving user pathways. The article follows the return to real demand in GameFi during a period of price stagnation.
According to CoinGecko, as of April 2, 2026, the total market capitalization of Gaming (GameFi) tokens reached 42,453,980,000 dollars. The top tokens are The Sandbox's SAND at 1,499,939,000 dollars, Axie Infinity's AXS at 1,486,680,000 dollars, and Decentraland's MANA at 1,466,130,000 dollars. Additionally, during the period of strong capital inflow, it appears that the market is settling into a smaller pattern.
2026年4月2日現在のゲーム業界における主な人口動態のトレンドは以下の通りです。
Token
Current Price (April 2nd)
Highest Price
Drop Rate
Total Market Cap Rank
IMX (Immutable)
$0.1356
$9.52 (November 2021)
-98.6%
#241
AXS
$1.10
$147 (November 2021)
-99% or more
#173
SAND (The Sandbox)
$0.07493
$6.8 (November 2021)
-98% or more
#165
MANA
$0.08607
$5.2 (November 2021)
-98.4%
#185
ゲームファイとWeb3ゲームセクター全体は、ピーク時から長期的な減少を経験しています。特に、2021年の強い市場で最高値を記録したAXSは、99%以上も下落しています。市場のセンチメントはますます弱気になっています。
In CoinGecko's Gaming category, the total market capitalization across the entire market is approximately 2.5 trillion dollars, with a peak of 6.35 trillion dollars recorded 24 hours ago. The top performers include SAND, AXS, and MANA, while the total market capitalization is expected to reach 1 trillion dollars by 2024. The Web3 gaming total market capitalization is projected to increase to 322 trillion dollars in the first half of the year, indicating a significant growth potential. However, the sentiment regarding prices is quite strong, and the main projects' development has not yet slowed down.
When the situation is weak, it is often due to the design that has been influenced by the waiting period. In GameFi, maintaining a token is difficult due to past experiences. When looking at the updates of the footnotes, the main strategies include selling materials, playing, creating, owning, and flowing. The direction of focusing on the token is being cut off by the actions taken. The points to pay attention to in reverse correlation are that the weak situation is indeed promoting design improvements.
In The Sandbox's official documentation, SAND serves as the underlying utility token for the game's economy. It is used for various purposes, including marketplace transactions, staking for creators, participation in governance, and regular staking for LAND holders. It is not just a simple purchase target; it is part of a broader ecosystem that includes land ownership and governance activities.
最近のシーズンの運営では、SANDがゲームプレイ体験の報酬として利用されています。Alpha Season 6では、SANDの報酬が一般プレイヤーのエンゲージメントに使用され、LANDホルダーとIPパスホルダーには別の報酬が設定されました。さらに、Season 7では、SANDとNFTが各レベルの完了報酬として与えられます。価値が低くても、「プレイして稼ぐ」および「土地を利用する」動きは続いており、注目すべき点です。
Axie Infinityにおいて、AXSはガバナンストークンとして位置付けられています。保有者は提案のサポートやコミュニティ主導のイニシアチブを通じてエコシステムの方向性に参加できます。さらに、2026年2月に発表された公式発表では、Bonded AXSとbAXSが実装され、Axieのアップグレード、ルーンやチャームのミント、ステーキング報酬などの機能が利用できるようになると述べられました。これは単なる投機的な期待ではなく、ゲームメカニクスの統合が詳細な実装に向けて進行中です。
In January 2024, Homeland Beta will be released to the general public, which is significant. It allows landowners to step forward from the world and participate using their NFT Axies. Additionally, in October of the same year, it will become possible to use Axies owned in the Passive PvE Adventure within Homeland. Sky Mavis has indicated that in January 2024, they will provide a way to convert land reports into AXS, enhancing the variety. A reconfiguration of the user movements and economic zone has been completed, which has progressed into a weaker synergy area.
ImmutableはIMXを指し、公式に3つのユースケースを提示しています:ハンドデータ、ステーキング、ガバナンス。Immutable Xでは、プロトコルのハンドデータの2%がNFT保有者に転送され、その20%がIMXに変換され、ステーキングレポートに戻されます。2025年6月までに、IMXのステーキングはImmutable zkEVMに移行し、対応するユーザーはNFTの転送を通じてIMXをステークできるようになります。取得活動と報告の関連性は以前よりも明確になりました。
The improvements to the routing surface are significant. Immutable Passport is progressing towards a game aimed at the Passwordless wallet, with an announcement of reaching 100,000 signups by July 2024. Additionally, Immutable has announced that more than 300 games are under development by April 2024, and in the same month, they started the major campaign 'The Main Quest'. In August, they plan to integrate Squid into Passport and Toolkit, allowing direct swaps from other chains to IMX. While the pricing is expected to be competitive, the improvements to the pre-existing surface are gradually increasing.
In Decentraland, MANA is used for purchasing various digital assets such as LAND and NAME, as well as participating in Worlds and DAOs. In the marketplace, MANA is primarily used for buying and selling, and on Polygon, there are also gas subsidies available through fee attachments. The main projects are connected through token standards, ownership assets, participation experiences, regulations, and the flow of assets being unified. The weakness of short-term profitability is a counter trend, but the effort to meet the conditions that remain as a game is likely to grow in the same location.
GameFiの現在のトレンドは、弱い素材の供給が増加している一方で、フッターの主な需要が流動性プールからユーティリティトークンに移行していることです。SANDは創造と土地に焦点を当て、AXSはゲーム内活動に関するもので、IMXはオンボーディングと手材料に焦点を移しています。次に浮かぶ疑問は、何を買うことができるかではなく、何をプレイすることができるか、または何を残すことができるかということです。
# 関連URL
CoinGecko: https://www.coingecko.com/en/categories/gaming
The Sandbox Docs: https://docs.sandbox.game/en/owners/sand
Axie Infinity: https://axieinfinity.com/axs
Immutable: https://www.immutable.com/blog/imx-staking-comes-to-immutable-zkevm-heres-what-you-need-to-know